COLLECTION 001 · CHINESE-INSPIRED FANTASY

Weapons for
worlds beyond.

From a plain bronze-guard jian to an ornate dragon staff. A collection of static weapon props for your next fantasy world.

Explore the collection ↓Asset Store release in preparation
ACTUAL UNITY URP RENDERS · LOD0 · INDIVIDUALLY FRAMED
14distinct weapons
3appearances per weapon
32mesh representations
42configured Prefabs

JIAN · DAO · STAFF · SPEAR

A small armory.
A wider palette.

Explore every design, then switch its appearance. Material variations reuse the same geometry at every LOD.

14 weapons

SURFACES WITH CHARACTER

Steel. Bronze.
Something otherworldly.

Metal, wrapped leather, colored wood and polished jade bring a different character to each silhouette. PBR maps carry the surface response; your scene supplies the light.

Inspect the material close-ups ↗
Close-ups of bronze, wrapped leather, opaque jade and dragon relief under Unity studio lighting

WHAT COMES WITH THE COLLECTION

Built to bring
into your scene.

Clear specifications for a predictable import. This collection contains static props; combat behavior belongs to your game.

Tested environment
Unity 6000.6.4f1 · URP 17.6.0
Windows 64-bit / Direct3D 11
Geometry & LODs
14 designs · 32 runtime FBX representations
10 weapons with 2 LODs; 4 ornate weapons with 3
Triangle budgets
LOD0: 3,136–17,637 triangles
Far LOD: 1,028–1,498 triangles
Materials & textures
3 appearances per weapon · 1K far / generally 2K near atlases
Base Color · tangent normal · packed metallic/smoothness
Runtime rendering
One mesh renderer, one submesh and one atlas material per active LOD. Gems use opaque shading.
Editable sources
Part-separated Blender masters, material recipes and identity records in 14 source archives.
Scale & placement
1.0 m swords / sabers · 1.9 m staves / spears
Grip-centered origins and attachment markers
Scope
Character rigs, combat animations, VFX, flight logic, scabbards and gameplay collision setup are not included. Built-in / HDRP and other platforms are not validated.
Celestial Inlay Jian at LOD0 13654 triangles, LOD1 3950 and LOD2 1498
Three representations of the Celestial Inlay Jian.
Choose the transition distances for your camera.
Open the LOD comparison ↗

COSSY FARMER STUDIO

Worlds start
with small things.

We make 3D assets for worlds in the making. This first collection explores the shapes and materials of Chinese-inspired fantasy weapons.

Production uses ChatGPT design references and TripoAI source models, followed by Codex-assisted geometry reconstruction, UV work, procedural PBR material authoring and Unity configuration. No AI generation service is included in the product.

Questions about the collection? ↗

Actual Unity URP render. Appearance changes with scene lighting. Skins share geometry and LODs.